skate.

skate.

PC · 2010

Buy on eBay

About this game

skate. is the first in-house developed skateboarding game by Electronic Arts , after publishing the Street Sk8er series in the past.

Players can create a custom-design character and move it through the fictional town of San Vanelona.

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To become a top skater, players has to enter skating challenges marked on the map to gain notability, attracting sponsors and having tricks photographed or filmed.

By performing well, spots can be "owned", and there are also jam sessions and death races against other skaters.

Completing challenges is also rewarded with new equipment, clothing, characters and additional challenges.

There are two different paths to follow: Skateboard Mag and Trasher, both with the aim to get coverage in different magazines.

The Skateboard Mag path follows a more formal career skater format, where progress through the path relies on completing photo moments, demos, contests and filming parts.

The Thrasher is more of an anti-authority path, with downhill races, and screwing with security.

By completing either path the player gets access to the Xgames, and the mega-ramp, which is a gigantic ramp based on a real construction.

Unlike the Tony Hawk series , movement and tricks are entirely controlled through the analog sticks. skate.reel and the in-game replay editor allow players to go back at any time and look over there last 15-25 seconds of gameplay and view it from multiple angles.

That footage can also be uploaded directly to the skate.reel website, where players vote for their favorite footage.

The game supports online play with a number of challenges duplicated from the offline game as well as some unique online modes.

The game comes with a number of famous skaters, for which the appearance was licensed.

Data by MobyGames.com

About PC

PC gaming spans over four decades, from early DOS titles to today's massive Steam and digital-storefront libraries. Because "PC" covers everything from 1990s CD-ROM releases to current AAA titles, it's the single largest platform by game count on Gamevaro. For collectors, PC gaming splits into two very different worlds: physical big-box releases from the 1990s and 2000s (increasingly collectible, especially complete-in-box with original manuals and inserts) and the modern digital library, which Gamevaro tracks for portfolio and spending purposes even though it has no resale market.

Gamevaro tracks skate. for PC with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

Adding skate. to a Gamevaro collection takes seconds — search by title or scan the box barcode, and the app fills in cover art, release details and current pricing automatically. This PC release dates back to 2010.

Market values by condition

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Rarity & condition

No market sales have been tracked yet for skate. — this could mean it rarely changes hands, or simply that Gamevaro hasn't recorded a sale for it yet. Be the first to add it to your collection.

Complete-in-box (CIB) copies typically command a premium over loose cartridges/discs because the original box and manual are more fragile and get discarded or damaged over time — fewer complete sets survive.

Frequently asked questions

How much is skate. worth?

Gamevaro hasn't tracked a market sale for skate. (PC) yet, so no current value is available. Prices are sourced from real marketplace sales, and this page will update automatically once sales data comes in.

Is skate. rare?

No market sales have been tracked yet for skate., which could mean it rarely changes hands or that Gamevaro simply hasn't recorded a sale for it yet.

What's the difference between loose, CIB and sealed for skate.?

Loose means cartridge or disc only, CIB (complete in box) includes the original box and manual, and sealed means factory-sealed and never opened. These are tracked as separate market values because the price gap between them can be significant, especially for older releases.

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