Worms (itch) (boredbonsai)
PC · 2020
About this game
Worms is a turn-based strategy game.
It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain.
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Each worm has 100 hitpoints and dies when his hit points fall to 0.
Upon death, a worm explodes, causing damage to everyone around.
Gameplay is turn-based.
Each turn, the player can control one specific worm from his team.
The worm can crawl left and right or jump.
However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies.
Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it.
After attacking, the turn ends.
There are a lot of weapons available - the standard ones as bazookas (which are affected by the (random) wind settings and gravity) and grenades.
The others include a Fire Punch, dynamite, airstrikes, and utilities such as ropes and girders.
There are 10 styles of terrain, ranging from forests and deserts to Candy land and the moon (complete with affected gravity).
Shots leave craters in the ground, and complex tunnels can be formed.
About PC
PC gaming spans over four decades, from early DOS titles to today's massive Steam and digital-storefront libraries. Because "PC" covers everything from 1990s CD-ROM releases to current AAA titles, it's the single largest platform by game count on Gamevaro. For collectors, PC gaming splits into two very different worlds: physical big-box releases from the 1990s and 2000s (increasingly collectible, especially complete-in-box with original manuals and inserts) and the modern digital library, which Gamevaro tracks for portfolio and spending purposes even though it has no resale market.
Gamevaro tracks Worms (itch) (boredbonsai) for PC with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
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