Gotcha
Commodore Amiga · 1970
About this game
Gotcha! is an NES Zapper title based on the "sport" of paintball, and loosely tied into the paintball-themed movie caper of the same name.
You are required to traverse three different battle zones, grab the opposing team's flag from the opposite end of the field, and make it back to your flag without getting shot.
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One hand controls the Zapper while the other must hold the controller, since the D-Pad controls your movement up and down the field.
Limited ammo is also a concern, as is the ability for the computer team to snag your flag and return it to their base to win.
You can chase down and tag the flag carrier yourself to prevent this.
The game contains three difficulty levels and three different zones (woods, city, snowfield) which cycle until you lose all of your lives.
The number of enemies and their reaction time increase with each cycle.
Aside from additional ammo, there are no powerups, no teammates, just you against the computer for a beat-your-highest-score challenge.
About Commodore Amiga
The Commodore Amiga (1985) was ahead of its time technically — multitasking, custom graphics and sound chips — and built a passionate following in Europe in particular, where it rivaled and often outsold contemporary consoles. Amiga collecting today is a niche but dedicated hobby: original boxed software on floppy disk is comparatively scarce since floppies degrade, making well-preserved complete copies genuinely valuable to the right collector.
Gamevaro tracks Gotcha for Commodore Amiga with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
Market values by condition
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