Gotcha
PC · 2004
About this game
Gotcha! is an NES Zapper title based on the "sport" of paintball, and loosely tied into the paintball-themed movie caper of the same name.
You are required to traverse three different battle zones, grab the opposing team's flag from the opposite end of the field, and make it back to your flag without getting shot.
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One hand controls the Zapper while the other must hold the controller, since the D-Pad controls your movement up and down the field.
Limited ammo is also a concern, as is the ability for the computer team to snag your flag and return it to their base to win.
You can chase down and tag the flag carrier yourself to prevent this.
The game contains three difficulty levels and three different zones (woods, city, snowfield) which cycle until you lose all of your lives.
The number of enemies and their reaction time increase with each cycle.
Aside from additional ammo, there are no powerups, no teammates, just you against the computer for a beat-your-highest-score challenge.
About PC
PC gaming spans over four decades, from early DOS titles to today's massive Steam and digital-storefront libraries. Because "PC" covers everything from 1990s CD-ROM releases to current AAA titles, it's the single largest platform by game count on Gamevaro. For collectors, PC gaming splits into two very different worlds: physical big-box releases from the 1990s and 2000s (increasingly collectible, especially complete-in-box with original manuals and inserts) and the modern digital library, which Gamevaro tracks for portfolio and spending purposes even though it has no resale market.
Gamevaro tracks Gotcha for PC with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
Market values by condition
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