Pac-Man: Adventures in Time

Pac-Man: Adventures in Time

PC · 2000

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About this game

As in the original Pac-Man arcade game, the basic objective of each level is to guide Pac-Man through a maze while eating dots, unique food items, and power pellets that make Pac-Man's enemies, the Ghosts, edible for a limited time.

The ability to jump returns from Pac-Mania for bypassing hazards and avoiding enemies.

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Some levels contain obstacles such as deadly boulders, animals who delay or kill Pac-Man, and explosive projectiles.

After every few rounds there is a bonus mini-game in which the player can obtain some extra points (with every 50,000 points earning Pac-Man an extra life).

The levels also feature a variety of shapes and architectural features such as cylindrical mazes, canopies, bridges, pyramids, and even walls that allow Pac-Man to walk vertically.

The game features more sophisticated events than its arcade predecessor, such as collecting a certain number of pellets to unlock another area of a maze.

The game also includes the ability to see the short intermission videos that come before a new level and allow for an option of non-storyline play on specific levels.

The game also has the ability to connect over the Internet for multiplayer mini-games.

Data by MobyGames.com

About PC

PC gaming spans over four decades, from early DOS titles to today's massive Steam and digital-storefront libraries. Because "PC" covers everything from 1990s CD-ROM releases to current AAA titles, it's the single largest platform by game count on Gamevaro. For collectors, PC gaming splits into two very different worlds: physical big-box releases from the 1990s and 2000s (increasingly collectible, especially complete-in-box with original manuals and inserts) and the modern digital library, which Gamevaro tracks for portfolio and spending purposes even though it has no resale market.

Gamevaro tracks Pac-Man: Adventures in Time for PC with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.

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