Jr. Pac-Man
Commodore 64 · 1983
About this game
Pac-Man is similar to that of its predecessors: The player controls the titular Jr.
Pac-Man and scores points by eating all of the dots in the maze.
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Four ghosts roam the maze and attempt to capture him.
The player can eat an energizer to turn the ghosts blue, making them vulnerable for a short time and allowing the player to eat them, sending their eyes back to their home base.
When all the dots are cleared, a new maze is presented and gameplay resumes.
About Commodore 64
Released in 1982, the Commodore 64 is the best-selling home computer model of all time, with an enormous software library spanning games, productivity tools, and everything in between. C64 game collecting centers on cassette tapes and floppy disks in their original packaging — physical media that's inherently fragile, so complete, working copies from the era are increasingly prized by retro computing collectors.
Gamevaro tracks Jr. Pac-Man for Commodore 64 with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
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