Bionic Commando
Commodore Amiga · 1988
About this game
At some point during the 1980's the world has become a stage of battle between the Federation and the Empire.
The latter sees itself as the successor state to the malevolent Badds, also known as the Nazz.
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One day, the Federation discovers that the Imperial leader Generalissimo Killt decides to complete an unfinished project codenamed "Albatros" and started by the Badds.
The Federation sends their hero Super Joe to stop the Empire's plans, but he is captured.
Ladd Spencer, a member of the special FF Battalion, is dispatched to rescue Super Joe and uncover the enemy's secrets.
This version of Bionic Commando is loosely based on the original arcade game and its computer ports , having different levels and plot.
The protagonist is a soldier with a bionic arm that extends and contracts.
His arm allows him to grab on to fixed objects to swing around and climb up platforms, which is the only way to do so due to the lack of a jumping ability.
The arm also grabs opponents and pulls them towards the player character.
After most levels the Bionic Commando will receive items.
Often these items are required to successfully complete other levels.
Additionally, each level will require a different colored communicator in order to make sense of message traffic.
About Commodore Amiga
The Commodore Amiga (1985) was ahead of its time technically — multitasking, custom graphics and sound chips — and built a passionate following in Europe in particular, where it rivaled and often outsold contemporary consoles. Amiga collecting today is a niche but dedicated hobby: original boxed software on floppy disk is comparatively scarce since floppies degrade, making well-preserved complete copies genuinely valuable to the right collector.
Gamevaro tracks Bionic Commando for Commodore Amiga with separate market values for loose, complete-in-box (CIB) and factory-sealed copies, sourced from real eBay sales. Prices also vary by region — PAL, NTSC-U and NTSC-J releases of the same game often sell for different amounts due to print run sizes and regional collector demand.
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